Skulls & Shackles
Skull & Shackles, the PCs take on the role of pirates, but they must make a name for themselves in piracy, plunder, and disrepute to truly become infamous Free Captains of the Shackles.
The shipping lanes of Golarion’s seas and oceans are filled with fat merchant vessels laden with trade goods both mundane and exotic, as well as the pirates and freebooters who prey on them. Under the banner of their Hurricane King, these buccaneers sally forth from that archipelago of lawless pirate ports and anchorages known as the Shackles, plundering the shipping of countless countries and trade consortiums, then vanishing back into the maze of islands and reefs they call home. The nations of the Inner Sea would like nothing more than to end the pirate menace once and for all, but the eternal hurricane known as the Eye of Abendego has thus far shielded the Free Captains of the Shackles from the threat of retaliation.
Some of Golarion’s most lucrative trade routes pass northwestern Garund, linking the civilized ports of Cheliax, the fabulous gold mines and spice trade of Sargava and southern Garund, and the exotic trade goods from long westward journey to Tian Xia.
Just below these trade routes lie the Shackles, an impenetrable maze of tricky shoals and reefs, sheltered by the unending hurricane known as the Eye of Abendigo. From this sheltered position, the Free Captains of the Shackles prey on maritime trade.
There’s adventure to be had on the high seas of the Shackles when a group of press-ganged misfits, scoundrels and unlikely heroes seek fame (or infamy), despite rival scalawags, enemy navies, legendary sea monsters, and the infamous Hurricane King himself.
Don your tricorn, grab your rapier and pistol, and fly the jolly roger as we play Skull & Shackles!